Unity development
I'm thinking about developing a small indie game and trying to decide whether Unity is the right choice. For those who have experience with it, how well does it handle cross-platform development, especially if you want to release on both PC and mobile? Is it worth hiring a specialized team for a more complex project, or is it realistic to get started with a small team and expand later?
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building everything separately for each platform. It has a large ecosystem, plenty of tutorials, and a wide range of assets that can help a small team get started without a huge budget. I would begin with a small prototype and test performance on the platforms you plan to support before committing to a larger project. If the game becomes more complex, bringing in developers with experience in Unity development https://litslink.com/technologies/unity-development can help with optimization, platform-specific features, and more advanced gameplay systems. There's no need to hire a large team from day one; you can expand as the project and its technical requirements grow.